Overview
Lily-th is an adventure game that tells the story of a person with a dual personality. The game explores themes of identity, inner conflict, and the complexity of human psychology through an engaging narrative-driven experience.
As a Game Developer, I was responsible for the full development cycle of this project, including game design, programming, and implementation using Unreal Engine 4 (Blueprint and C++).
Features
- Narrative-Driven Gameplay: Immersive story that explores dual personality themes
- Adventure Mechanics: Traditional adventure game elements with exploration and interaction
- Character Development: Deep character exploration and psychological themes
- Engaging Storytelling: Compelling narrative that keeps players engaged
Tech Stack
- Unreal Engine 4: Game engine used for development
- Blueprint & C++: Programming language for game logic and mechanics
Development Experience
This project allowed me to explore narrative game design and character development. Working on a story-driven adventure game required careful attention to pacing, dialogue, and player engagement. The dual personality theme presented unique challenges in game design, requiring creative solutions to represent internal conflict through gameplay mechanics.
Conclusion
Lily-th represents my exploration into narrative-driven game development, focusing on storytelling and character psychology. The project demonstrates my ability to create engaging adventure games that go beyond simple gameplay mechanics to explore deeper themes and human experiences.

